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After 28 years, a player has finally opened a door in the classic video game Super Mario 64 that was previously thought to be unopenable. The door, located in the game’s “Peach’s Castle” level, was discovered to contain a hidden room with unused assets and textures. This breakthrough was made possible through the use of a glitch that allowed the player to clip through the door.

Source: https://www.theverge.com/2024/5/12/24154895/after-28-years-someone-opened-an-unopenable-door-in-super-mario-64

After 26 years of being exclusively available in Japan, Nintendo has finally released the forgotten Super Nintendo game “Super Mario World” worldwide on the Switch. The game, which was originally released in 1990, has been highly anticipated by fans outside of Japan who have been unable to play it until now. This move by Nintendo is seen as a way to celebrate the game’s 30th anniversary and to give players a chance to experience a classic piece of gaming history. The game is now available for purchase on the Nintendo Switch Online service, allowing players to relive the iconic platformer and discover its timeless charm.

Read more at: https://www.gamesradar.com/after-26-years-stuck-in-japan-nintendo-finally-releases-forgotten-snes-mario-worldwide-on-switch/

Investment guru Mario Gabelli has publicly opposed the proposed merger between Paramount Pictures and Skydance Media, citing concerns over the potential impact on shareholder value. Gabelli, who owns a significant stake in ViacomCBS, the parent company of Paramount, believes that the deal undervalues the studio and could harm its future growth prospects. He also expressed skepticism about the leadership of Skydance CEO David Ellison and his ability to successfully integrate the two companies. Gabelli’s opposition adds to the growing criticism of the merger, which has faced pushback from other major shareholders and industry experts.

Read more at: https://nypost.com/2024/04/12/business/mario-gabelli-comes-out-against-paramounts-skydance-merger/